Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Ludectro Studios Difficulty Chart Obby [BETA]

Ludectro Studios Difficulty Chart Obby [BETA]

A Roblox experience owned by Ludectro Studios.

ObbyENdifficulty chartmaxwell the catsbeta

Description (written by the developer; not a statement by this register)

In this difficulty chart obby you will have to traverse through many obstacles ranging from F tier to A tier in the current update, "A very challenging obby that puts possibly some of the best obby players at their max potential. Will you be able to finish it" -kind reviewer. Can you save all the maxwell the cats at the end? The game is in beta stages and is not yet complete but will be in the following months. Please report any bugs or impossible things to the offical ludectro studios server. This probably wont be an issue because we have tested all the stages in the current update. Some people might say that stage 23, 26, 38, and 40 are impossible but they are actually possible we have tested them. CHANGES: new tiers, S and S+, so far S+ only has 1 level with more to come,

Last updated by the developer 23 Aug 2024, 02:47 UTC.

0
playing (measured 14 Aug 2026, 15:34 UTC)
470
lifetime visits
100%
liked (13 👍 / 0 👎)
3
favourites (6.4 per 1k visits)
9 October 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 15:340first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Alpha Tester! · other70 · 0.00% win
Beta Tester! · other13 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.