Clever's Summit of Towers
A Roblox experience owned by Lightbulb_Studios.
ObbyENtower climbinghigh difficultyEToH fangame
Description (written by the developer; not a statement by this register)
Clever's Summit of Towers (CSoT) is an obby game designed for obby enthusiasts! Your objective is to conquer as many towers as possible to earn tower points, which grant access to progressively harder areas called "rings", that contain harder towers. Beware, as the game presents numerous challenges. As you progress, you can take on the Soul Crushing (SC) towers, which offer insufferable courses that push your precision and endurance to the limit. MESSAGE FOR EXPERIENCED OBBYISTS: The difficulty scaling of CSoT is different than similar mini tower fangames such as KMTM or TNP. Difficulties in this fangame abide by EToH difficulties (so beating a catastrophic tower in CSoT would be the equivalent of a WAT or ToGF completion). Therefore, the gameplay of some towers may feel harder than their actual difficulties due to their shortened lengths. obligatory tags: toh, tower of hell, obby, tower obby, hell, etoh, eternal towers of hell, etoh fangame, difficulty chart, fail easy omega, csot
Last updated by the developer 20 Jul 2026, 02:31 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 20:18 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 09:04 | 72 | no change |
| 15 Aug 2026, 09:01 | 72 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.