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🌌 Star Tactics

🌌 Star Tactics

A Roblox experience owned by Amos' Studio.

SimulatorENreal-time strategyspacefleet management

Description (written by the developer; not a statement by this register)

🌌 Simple real time strategy game. ⭐️ Increase the number of your fleet to capture enemy stars and the entire galactic system. 👍 Give a good rating if you like the game! 🎮 Available on PC, Mobile & Tablet

Last updated by the developer 29 Jun 2023, 15:38 UTC.

0
playing (measured 10 Aug 2026, 15:32 UTC)
20,775
lifetime visits
84%
liked (197 👍 / 38 👎)
333
favourites (16.0 per 1k visits)
10 October 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Color Space
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

1 Win · progression1,704 · 0.00% win
25 Wins · progression19 · 0.00% win
100 Wins · progression5 · 0.00% win
250 Wins · progression2 · 0.00% win
1000 Wins · progression0 · 0.00% win
500 Wins · progression0 · 0.00% win
2500 Wins · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8416 August 2026 — 84 % liked26 August 2026 — 84 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 08:3884no change
16 Aug 2026, 08:3784first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.