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[🎃 Halloween🎃] Tapping Legends!

[🎃 Halloween🎃] Tapping Legends!

A Roblox experience owned by No Flex.

Description (written by the developer; not a statement by this register)

🎃UPDATE LOG🎃 🥚 4 New Egg's 🎃Halloween World🎃 🌟 2 New Worlds 🐶 20 New Pets ❓ 3New Secrets 🔨 Some Bugs Fixed 📢 SHUTDOWN = UPDATE 📢 🎈If there is a bug or anything else join our community server!🎈 ❓HOW TO PLAY❓ 🖱️ Click to earn taps 🔁 Earn taps and get rebirth for multiplied taps 🥚 Buy pets and increase your taps and rebirths Builds:pixzy Scripting: Flye 📢 SHUTDOWN = UPDATE 📢 🎈If there is a bug or anything else join our community server!🎈 ❓HOW TO PLAY❓ 🖱️ Click to earn taps 🔁 Earn taps and get rebirth for multiplied taps 🥚 Buy pets and increase your taps and rebirths Builds:pixzy Scripting: Flye

Last updated by the developer 21 Oct 2022, 08:07 UTC.

0
playing (measured 28 Sept 2026, 14:30 UTC)
366
lifetime visits
89%
liked (17 👍 / 2 👎)
8
favourites (21.9 per 1k visits)
11 October 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
28 Sept 2026, 14:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Pet Storage
4,300 R$
+5 Pet Equip
599 R$
x2 Rebirths
399 R$
x2 Clicks
299 R$
+250 Pet Storage
299 R$
x2 Luck
299 R$
x2 Gems
299 R$
V.I.P
179 R$
Auto Clicker
79 R$
x2 Speed
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME · welcome52 · 0.00% win
meet the owner · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.