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Find The Family Guy [147]

Find The Family Guy [147]

A Roblox experience owned by 3NITY Interactive.

SimulatorENFamily Guycollectinghidden objects

Find The Family Guy [147] is a simulator experience created on 2022-10-11. The game has recorded 561,222 lifetime visits and holds 1,287 favorites. Currently, zero users are playing. The title maintains a 72% like percentage. It is categorized under the simulator genre within the Roblox platform index.

Description (written by the developer; not a statement by this register)

Find / collect the Family Guy! The original Find the Family Guy! Search through the server and collect Family Guy Characters. Some characters are very well hidden. Find Family Guy with friends and meet new friends along the way! Join the group for Homer Griffin! https://www.roblox.com/groups/15329871/3NITY-Interactive#!/about This game is similar to find the simpsons,backrooms morphs, floppa morphs and find the markers. Join our group to report a bug. All rights reserved

Last updated by the developer 7 Dec 2025, 00:31 UTC.

0
playing (measured 10 Aug 2026, 23:05 UTC)
561,222
lifetime visits
72%
liked (388 👍 / 153 👎)
1,288
favourites (2.3 per 1k visits)
11 October 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands
1,000 R$
Rainbow Carpet
500 R$
Premium
300 R$
Grapple Hook
250 R$
Jump Coil
150 R$
Speed Coil
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Peter Griffin · other256,324 · 88.9% win
Griffin Family · other243,288 · 44.4% win
Dona Brown · other232,041 · 44.4% win
Tricia Takanawa · other199,368 · 44.4% win
Lois Griffin · other155,968 · 44.4% win
Dr. Elmer Hartmen · other150,969 · 44.4% win
Mickey McFinnikan · other148,781 · 44.4% win
Mort Goldmen · collection147,338 · 44.4% win
Mahmoud · other142,824 · 44.4% win
Buzz Killington · other140,325 · 44.4% win
Meg Griffin · other139,740 · 44.4% win
Bertram Griffin · other135,268 · 44.4% win
Brian Griffin · other134,444 · 0.00% win
John Herbert · other128,703 · 44.4% win
Elephant McFinnikan · other111,187 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7214 August 2026 — 72 % liked24 August 2026 — 72 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 20:1772no change
14 Aug 2026, 20:1572first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.