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Minerscraft (VoxelCraft)

Minerscraft (VoxelCraft)

A Roblox experience owned by JPlayzz Fans Group.

Sandbox & buildingENvoxelsandboxmining

Description (written by the developer; not a statement by this register)

(game updates discontinued for other big projects) This is a game is about building, crafting, mining and lots more in an infinitely generated world. Update 2 has been released! New textures, more biomes, new ores and lots more! Inventory now saves, New guis -🧱# IMPORTANT TO KNOW #🧱- Create a Private Server for free, your builds will save in the same server. Your inventory will always save! ⚠️NO ASSETS ARE TAKEN FROM MICROSOFT SO THEY KNOW, THIS IS NOT ASSOCIATED WITH THEM, THIS IS A WHOLE DIFFERENT GAME WITH ITS OWN UNIQUE EXPERIENCE, ELEMENTS, FUNCTIONS AND IN-GAME ASSETS⚠️ Have fun!

Last updated by the developer 4 Aug 2025, 16:04 UTC.

0
playing (measured 18 Aug 2026, 08:01 UTC)
5,667
lifetime visits
86%
liked (6 👍 / 1 👎)
21
favourites (3.7 per 1k visits)
11 October 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 08:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands
1,999 R$
Admin Commands v2
1,999 R$
VIP Commands
999 R$
Ruby Tools
200 R$
Emerald Apples
151 R$
Diamond apples
150 R$
Diamond Tools
149 R$
Boombox
100 R$
Emerald Apples
99 R$
Fire Pearls
69 R$
ruby
60 R$
sapphire
60 R$
diamond
55 R$
Diamond Apples
50 R$
gold
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Minerscraft! · welcome3,385 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.