Combat Coliseum
A Roblox experience owned by Temple of warriors.
Fighting & PvPENteam fightarena combatranked progression
Description (written by the developer; not a statement by this register)
Temple Of Warriors Team Fight Zone Rules: Rookie - Warrior 30 kills -Health: 400 (Advantage 12 kills) Elite - Centurion 44 kills -Super ball (First 10 kills) Master - Champion 50 kills -Sword (First 8 kills) Great Master - TITAN 65 kills -Rocket (First 5 kills) Rookies - Warriors MDC 6 Elites - Masters MDC 4 Dignitary - Champion MDC 3 -Specialis Ranks Great Master MDC 1 Heroic MDC 1 TITAN MDC 1 --MDC (Maximum Competitive Defeat) -Everyone has 7 weapons to fight in the arena Rules: No profane language allowed in combat Do not abuse bugs in the game Do not attack spectators Not changing team Not leaving and entering the server
Last updated by the developer 1 Mar 2025, 00:48 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 21 Aug 2026, 07:34 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.