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Boss Fighting Test (FIXED!)

Boss Fighting Test (FIXED!)

A Roblox experience owned by Blueshunder Machines.

Fighting & PvPENboss fightsweaponstesting

Boss Fighting Test (FIXED!) is a fighting-pvp Roblox experience created on 2017-08-07. The game has accumulated 652,195 lifetime visits and 10,124 favorites. Currently, zero users are playing. The experience maintains an 84% like percentage. The description notes that the game has been rescripted, with more bosses and weapons planned for future updates.

Description (written by the developer; not a statement by this register)

The entire Game has been rescripted but not totally. More bosses and weapones will be added soon.

Last updated by the developer 31 May 2026, 01:05 UTC.

0
playing (measured 10 Aug 2026, 23:53 UTC)
652,195
lifetime visits
84%
liked (2,179 👍 / 425 👎)
10,124
favourites (15.5 per 1k visits)
7 August 2017
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rocket Belt
300 R$
Jet Belt
300 R$
Heavy Guns Pass
200 R$
Jet Boots
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Met the Creator · welcome558 · 0.00% win
King of Wallmans · other48 · 0.00% win
Born to kill · other45 · 0.00% win
Godess of Light and true Justice · other25 · 0.00% win
Killer Been · other20 · 0.00% win
Fight Club psychotic Champion · other17 · 0.00% win
Exterminator · other11 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.