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funny dudes but its multiplayer

funny dudes but its multiplayer

A Roblox experience owned by spunchboeb.

Social & hangoutENmeme characterssocial roleplaybuggy experience

Description (written by the developer; not a statement by this register)

just some funny dudes 😎😎 (PC ONLY) but its now multiplayer (THERE ARE MANY BUGS HELP) current dudes: spunchbob, flop, jinx, guh cta, patrick, krabs, gary, smudge the cat, plankton, maxwell, gwagwa cat, king meevin

Last updated by the developer 10 Aug 2024, 14:19 UTC.

0
playing (measured 16 Aug 2026, 17:07 UTC)
452
lifetime visits
100%
liked (7 👍 / 0 👎)
5
favourites (11.1 per 1k visits)
14 October 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 17:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

1 dabloon
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

better with friendos228 · 0.00% win
the finale (multiplayer) · progression9 · 0.00% win
you monster (multiplayer) · social9 · 0.00% win
juice poisoning (multiplayer) · other4 · 0.00% win
peace among worlds (multiplayer) · social4 · 0.00% win
[content deleted] (multiplayer) · progression3 · 0.00% win
war and conflict (multiplayer) · progression2 · 0.00% win
world collapsation (multiplayer) · secret2 · 0.00% win
scaredy cat (multiplayer) · other2 · 0.00% win
one drink challenge (multiplayer) · other2 · 0.00% win
monarchy (multiplayer) · other1 · 0.00% win
the misery (multiplayer) · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.