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Banana's CLOTHING STORE

Banana's CLOTHING STORE

A Roblox experience owned by Banana COMPANY™.

RoleplayENclothing storeshoppinghangout

Description (written by the developer; not a statement by this register)

What's the UPDATE? New MAP! I completely Re-Vamped everything to make the home store look better!! Any Bugs? Message me! *Side note* Fixed loading screen bug Events happening Right Now! --None ***ALL CLOTHES ARE 5 ROBUX!*** Shutdowns = UPDATES! :D Soon to add: More Clothes! Welcome to the Banana COMPANY HOME STORE! -- 𝑀𝑜𝓃𝑒𝓎 𝒲𝑜𝓇𝓉𝒽 𝒮𝓅𝑒𝓃𝒹𝒾𝓃𝑔 This is a place to buy clothes made by Banana COMPANY! We add clothes almost everyday to this place! This is also a place to have fun and hangout and as well! *READ BELOW* If you bought a GAME PASS IN GAME (while playing) RE JOIN the game for it to work! *TESTERS* MrCowPersons, TypicaI_Cookie ,Andrewthecoolkid103, popcornguy3

Last updated by the developer 29 Mar 2019, 18:37 UTC.

0
playing (measured 11 Aug 2026, 07:05 UTC)
1,017
lifetime visits
90%
liked (18 👍 / 2 👎)
33
favourites (32.4 per 1k visits)
7 August 2017
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Car Game Pass
50 R$
Radio Game Pass
50 R$
Gravity Coil
30 R$
Hover Board Game Pass
30 R$
FIDGET SPINNER GAME PASS
30 R$
Golden Roped
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Visited Banana's Clothing Store! · welcome241 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.