Power and Policy(Player Ran Economy)
A Roblox experience owned by The Totem Of Memes.
SimulatorENpolitical simulationplayer-run economycountry management
Description (written by the developer; not a statement by this register)
❗❗ (Currently in Play Testing) ❗❗ ⏰ Power and Policy is currently in open play testing⏰ 🚧 If you experience any bugs do not be alarmed, we plan to be working to fix any bugs found in the game before release. If you find any bugs please join the official The Totem of Memes Guilded group and report them there. We will evaluate and fix the bug/bugs as soon as possible. 🚧 ❗Money may not save as we may do resets on the cash if there are hacks found with the economy❗ We have created the most Political 📜 and Economic 💰 game on Roblox. You can . . . 🧱 Run your own shop, 🗺️ Run your own country. 🌎 Or just try to destroy the world. 🚩 Either way, the choice is yours to decide in Power and Policy! 🚩 ❗ - "F" to parry with swords 🔊 (Also join group for future updates)
Last updated by the developer 10 Jul 2026, 22:50 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:47 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 00:47 | 67 | no change |
| 24 Aug 2026, 22:51 | 67 | no change |
| 14 Aug 2026, 22:37 | 67 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.