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UGCT - Studio (Beta)

UGCT - Studio (Beta)

A Roblox experience owned by GuestDoodle's Bunker.

OtherENdevelopment toolbeta versionlighting updates

Description (written by the developer; not a statement by this register)

ONE GOAL ONE DREAM --------------------------------- UPDATE 4: - NEW LIGHTING - NEW THEME - ONE OF THE RELIC ROOMS UPDATED AND MORE! --------------------------------- made with dedication by doodle and crew.

Last updated by the developer 15 Jan 2026, 19:57 UTC.

0
playing (measured 14 Aug 2026, 23:02 UTC)
1,582
lifetime visits
77%
liked (10 👍 / 3 👎)
5
favourites (3.2 per 1k visits)
16 October 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 23:020first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Meet the Host · other117 · 0.00% win
Enter the Stage! · welcome69 · 0.00% win
Meet the Co-host · other61 · 0.00% win
Backstage · progression52 · 0.00% win
Little Guy. · other22 · 0.00% win
??? · secret21 · 0.00% win
Mr VesternHan · collection12 · 0.00% win
I used to pray for times like this. · progression10 · 0.00% win
Isolation · progression6 · 0.00% win
Finders Keepers. · collection5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.