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RAMPANT

RAMPANT

A Roblox experience owned by Alpha Engine.

Fighting & PvPENPvPAbility FightingAssassin/Juggernaut

RAMPANT is a discontinued fighting-pvp Roblox experience created on 2022-10-19. It has accumulated 55,883,672 lifetime visits and 218,705 favorites. Currently, 7 users are playing. The game holds an 83% like percentage. Development has ceased, with the team disbanded. Players are directed to the sequel, RAMPANT REBORN, released by Alpha Engine 2.

Description (written by the developer; not a statement by this register)

This game has been discontinued because the development team has disbanded. You are recommended to play the sequel game RAMPANT REBORN released by the Alpha Engine 2. Join the greatest ability fighting game. A deadly assassin cloaked by shadows? A brute and unstoppable juggernaut? Join the battle, kill or be killed! Our unique PvP allows for high skill expression and we encourage you to find the best weapon for your style! 🎮 Available on all platforms, private servers are free! ⭐ Subscribed members receive a [PREMIUM] chat tag, gold chat color and a 20% XP Boost! 👍 Liking and sharing the game directly helps us bring out more and better content for your enjoyment!

Last updated by the developer 6 Jul 2026, 18:24 UTC.

7
playing (measured 10 Aug 2026, 14:07 UTC)
55,883,672
lifetime visits
83%
liked (74,526 👍 / 14,760 👎)
218,613
favourites (3.9 per 1k visits)
19 October 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:073first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Akkadian Spirit
1,250 R$
Venom Reactor
799 R$
Night Slayer
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta · other12,078,655 · 58.8% win
Tutorial · welcome10,834,229 · 55.2% win
Lv.1 · progression6,655,582 · 24.9% win
First Blood · other6,322,705 · 30.9% win
Double Kill4,320,427 · 19.0% win
Bounty Hunter · other4,035,840 · 22.0% win
Triple Kill · other3,125,563 · 13.6% win
Quadra Kill · other2,359,057 · 9.5% win
Penta Kill · progression1,837,916 · 7.1% win
Training · other1,618,543 · 1.2% win
Bots · other1,580,638 · 4.2% win
Hexa Kill · other1,453,629 · 5.3% win
Killing Spree · other1,163,773 · 4.2% win
Victory · progression952,897 · 3.6% win
Unstoppable · other939,296 · 4.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

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