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RAMPANT

RAMPANT

A Roblox experience owned by Alpha Engine.

Fighting & PvPENPvPAbility FightingAssassin/Juggernaut

RAMPANT is a discontinued fighting-pvp Roblox experience created on 2022-10-19. It has accumulated 55,883,672 lifetime visits and 218,705 favorites. Currently, 7 users are playing. The game holds an 83% like percentage. Development has ceased, with the team disbanded. Players are directed to the sequel, RAMPANT REBORN, released by Alpha Engine 2.

Description (written by the developer; not a statement by this register)

This game has been discontinued because the development team has disbanded. You are recommended to play the sequel game RAMPANT REBORN released by the Alpha Engine 2. Join the greatest ability fighting game. A deadly assassin cloaked by shadows? A brute and unstoppable juggernaut? Join the battle, kill or be killed! Our unique PvP allows for high skill expression and we encourage you to find the best weapon for your style! 🎮 Available on all platforms, private servers are free! ⭐ Subscribed members receive a [PREMIUM] chat tag, gold chat color and a 20% XP Boost! 👍 Liking and sharing the game directly helps us bring out more and better content for your enjoyment!

Last updated by the developer 6 Jul 2026, 18:24 UTC.

7
playing (measured 10 Aug 2026, 14:07 UTC)
55,883,672
lifetime visits
83%
liked (74,545 👍 / 14,758 👎)
217,893
favourites (3.9 per 1k visits)
19 October 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:073first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Akkadian Spirit
1,250 R$
Venom Reactor
799 R$
Night Slayer
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta · other12,082,420 · 42.3% win
Tutorial · welcome10,837,494 · 39.4% win
Lv.1 · progression6,657,068 · 22.1% win
First Blood · other6,324,246 · 23.1% win
Double Kill4,321,573 · 18.3% win
Bounty Hunter · other4,036,854 · 16.3% win
Triple Kill · other3,126,399 · 10.6% win
Quadra Kill · other2,359,667 · 6.7% win
Penta Kill · progression1,838,389 · 5.8% win
Training · other1,618,696 · 2.9% win
Bots · other1,581,084 · 7.7% win
Hexa Kill · other1,453,979 · 3.8% win
Killing Spree · other1,164,067 · 2.9% win
Victory · progression953,407 · 6.7% win
Unstoppable · other939,509 · 1.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8323 August 2026 — 83 % liked2 September 2026 — 83 % liked12 September 2026 — 83 % liked22 September 2026 — 83 % liked2 October 2026 — 83 % liked12 October 2026 — 83 % liked22 October 2026 — 83 % liked1 November 2026 — 83 % liked23 August 20261 November 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 14:3183no change
22 Oct 2026, 14:2383no change
12 Oct 2026, 14:2183no change
2 Oct 2026, 14:2083no change
22 Sept 2026, 14:1883no change
12 Sept 2026, 14:1783no change
2 Sept 2026, 14:0883no change
23 Aug 2026, 14:0483first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.