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Mermaid Tycoon

Mermaid Tycoon

A Roblox experience owned by The Tycoon Squad.

TycoonENmermaiddefensegroup-bonus

Mermaid Tycoon is a tycoon experience created on 2022-10-19. The game currently has 2 players online and 13,398,895 lifetime visits. It holds 12,314 favorites and maintains a 76% like percentage. Players select a mermaid to build a tycoon, purchase droppers for cash, and unlock weapons and outfits. The objective involves defending the tycoon and becoming the most powerful mermaid in the game.

Description (written by the developer; not a statement by this register)

Welcome to Mermaid Tycoon 😄, choose your favorite mermaid 🧜‍♀️ and build 🧱 your tycoon! You purchase droppers 🏗️ that generate cash 💸, when you have enough cash you will be able to unlock different weapons ⚔️ of your chosen mermaid and unlock the mermaid outfit 🧜🏻. The objective of the game is to unlock all weapons 🗡️ of the chosen mermaid and the mermaid outfit inside your tycoon 🌊! Fight others to defend your tycoon and become the most powerful mermaid ✨ in the game! Make sure to invite or make friends 👥 along the way that can help you build your tycoon and fight others 👊! Join The Tycoon Squad ✌️ for 2,500 starting cash 💰: https://www.roblox.com/groups/group.aspx?gid=4965451 In the group, you can also find our other tycoon games 🎮, and you can chat with the community 👪. Make sure to post about your game/update ideas 🤔 on our group wall! Make sure to favorite ⭐ and thumbs up 👍 the game to show your support!

Last updated by the developer 17 Jun 2025, 08:18 UTC.

2
playing (measured 10 Aug 2026, 14:07 UTC)
13,398,895
lifetime visits
76%
liked (1,822 👍 / 567 👎)
12,315
favourites (0.9 per 1k visits)
19 October 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Unlimited Cash
4,000 R$
Admin
4,000 R$
God Pack
2,200 R$
Best Weapons
1,600 R$
x3 Cash
1,600 R$
x2 Cash
800 R$
Bunker
800 R$
Turret
600 R$
Rainbow Pack
600 R$
Minigun
400 R$
Rainbow Upgrader
400 R$
Rainbow Dropper
400 R$
Radio
400 R$
Sprint
200 R$
Auto Collect
160 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7613 August 2026 — 76 % liked23 August 2026 — 76 % liked2 September 2026 — 76 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 18:3676no change
23 Aug 2026, 18:3276no change
13 Aug 2026, 18:3176first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.