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Ultimate Stud Jump Obby!

Ultimate Stud Jump Obby!

A Roblox experience owned by Apollic Studios.

ObbyENparkourjumping mechanicprogressive difficulty

Description (written by the developer; not a statement by this register)

🏆 Welcome to Ultimate Stud Jump Obby! 🏆 👍 Like and ⭐| Favorite if you like the game❗❗❗ The Game is all about how High you can Jump! Get Good in High Jumping and reach the End! ⚠If you bought a Gamepass you need to rejoin⚠ -Your Stages wont be saved! Shutdown = Update Tags: Obby, Parkour, Fun, Easy, Easy Obby, Parkour Obby, Stud Jumps, Stud Jumps Stages, Obstacle Course, Platformer Obby, Rainbow, Colorful, jump, roblox but every second you get +1 jump power, roblox but you get +1 jump every second, get jump, huge, massive, big, grow, every second, obby, obby tower,Climb, Stairs, 2000, Easy, Obby, Parkour, Escape, Stud Jumps Obby, Jumps, jump, roblox but every second you get +1 jump power, roblox but you get +1 jump every second, get jump, huge, massive, big, grow, every second, obby, obby tower

Last updated by the developer 5 Feb 2023, 17:12 UTC.

0
playing (measured 14 Aug 2026, 16:01 UTC)
212
lifetime visits
100%
liked (4 👍 / 0 👎)
4
favourites (18.9 per 1k visits)
20 October 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 16:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet!
300 R$
Gun
199 R$
Sword!
125 R$
Jump Coil!
75 R$
Boombox!
50 R$
Speed Coil!
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Finished :D · progression4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.