[⏳] Shifting Reality
A Roblox experience owned by Death Rain Studios.
HorrorENdreamcorepsychological horrorroleplay
Description (written by the developer; not a statement by this register)
Inspired by DREAMCORE and R̵̭̒È̴͕̈Ð̶̢̛Ä̶̙̋Ç̷̳̀†̶̖̐È̷͔̈́Ð̸̟̅ (17+) DARK PSYCHOLOGICAL HORROR, this experience may not be suitable for sensitive players. Hello there! This is Smile from Death Rain Studios, better known as DRS, wanting to inform you about a new experiment that may change the course of our future(s)! Simply provide us with your services in different realities, and in return, receive badges, which will count towards [CONTENT_DELETED]. Oh, and don't worry- if anything is to happen that places your safety at risk, you will be withdrawn back to protection. Anyway, I hope you have made up your mind by now... See you soon!
Last updated by the developer 13 Jan 2024, 18:31 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 21:05 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.