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Social Elevator

Social Elevator

A Roblox experience owned by BoltyProductions.

OtherENsocialroleplaymilitary

Description (written by the developer; not a statement by this register)

War ... It makes and breaks real men and woman are you up for the challange ??

Last updated by the developer 9 Feb 2026, 02:05 UTC.

0
playing (measured 11 Aug 2026, 22:36 UTC)
562
lifetime visits
7%
liked (7 👍 / 88 👎)
0
favourites
1 April 2012
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 22:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ma
1,000 R$
ca
500 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

720 August 2026 — 7 % liked31 August 2026 — 7 % liked20 August 202631 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 6–8 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
31 Aug 2026, 02:497no change
20 Aug 2026, 23:037first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.