[π©UPDATE 16] Elementalism
A Roblox experience owned by Elementalism Studios.
RacingENaction RPGelemental magicnation warfare
Elementalism is a Roblox experience categorized under racing, created on October 21, 2022. The game has accumulated 7,311,276 lifetime visits and maintains a 96% like percentage. Currently, 338 users are playing. The experience has received 106,289 favorites since its launch.
Description (written by the developer; not a statement by this register)
UPDATE 16: https://devforum.roblox.com/t/elementalism-update-16/4779219?u=cassi_emm Previously named Elemental Legacy. NOTE: You mostly can't do anything to level up in private servers; you just get access to several commands. Elementalism is an action RPG game with a vast map. Explore, find lost and secret items, master your element (or perhaps specialize in non-elemental classes), fight bosses, build your character, join a nation, win major wars around the servers, get recognized for your skills among the community, or maybe even rule a nation. Flame Empire: https://www.roblox.com/communities/34265183/I#!/about Wind Realm: https://www.roblox.com/communities/34265193/I#!/about Snow Tribe: https://www.roblox.com/communities/34265185/I#!/about Terra Kingdom: https://www.roblox.com/communities/34265190/I#!/about Ninja Society: https://www.roblox.com/communities/33917260/I#!/about Solo developed project by @cassi_emm with a few contributions from other users.
Last updated by the developer 23 Aug 2026, 00:07 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 05:50 | 101 | -31 |
| 24 Aug 2026, 04:50 | 132 | -20 |
| 24 Aug 2026, 03:50 | 152 | -20 |
| 24 Aug 2026, 02:50 | 172 | -60 |
| 24 Aug 2026, 01:50 | 232 | -41 |
| 24 Aug 2026, 00:50 | 273 | +22 |
| 23 Aug 2026, 23:50 | 251 | -30 |
| 23 Aug 2026, 22:50 | 281 | -24 |
| 23 Aug 2026, 21:50 | 305 | +23 |
| 23 Aug 2026, 20:50 | 282 | -16 |
| 23 Aug 2026, 19:50 | 298 | -28 |
| 23 Aug 2026, 18:50 | 326 | +18 |
| 23 Aug 2026, 17:50 | 308 | +17 |
| 23 Aug 2026, 16:50 | 291 | +23 |
| 23 Aug 2026, 15:50 | 268 | +18 |
| 23 Aug 2026, 14:50 | 250 | +34 |
| 23 Aug 2026, 13:50 | 216 | +42 |
| 23 Aug 2026, 12:50 | 174 | -12 |
| 23 Aug 2026, 11:50 | 186 | +20 |
| 23 Aug 2026, 10:50 | 166 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.
Roblox recommends these alongside it
Robloxβs own βgames like thisβ rail, as we recorded it on 22 August 2026. The order is Robloxβs, not ours. Which games it points at most β
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 05:50 | 96 | no change |
| 24 Aug 2026, 04:50 | 96 | no change |
| 24 Aug 2026, 03:50 | 96 | no change |
| 24 Aug 2026, 02:50 | 96 | no change |
| 24 Aug 2026, 01:50 | 96 | no change |
| 24 Aug 2026, 00:50 | 96 | no change |
| 23 Aug 2026, 23:50 | 96 | no change |
| 23 Aug 2026, 22:50 | 96 | no change |
| 23 Aug 2026, 22:47 | 96 | no change |
| 23 Aug 2026, 21:50 | 96 | no change |
| 23 Aug 2026, 20:50 | 96 | no change |
| 23 Aug 2026, 19:50 | 96 | no change |
| 23 Aug 2026, 18:50 | 96 | no change |
| 23 Aug 2026, 17:50 | 96 | no change |
| 23 Aug 2026, 16:50 | 96 | no change |
| 23 Aug 2026, 15:50 | 96 | no change |
| 23 Aug 2026, 14:50 | 96 | no change |
| 23 Aug 2026, 13:50 | 96 | no change |
| 23 Aug 2026, 12:50 | 96 | no change |
| 23 Aug 2026, 11:50 | 96 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdβs goodwill.