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Create Words or Die

Create Words or Die

A Roblox experience owned by SL Studios x Type or Die.

MinigamesENword typingsurvivallava mechanic

Create Words or Die is a minigame experience created on October 22, 2022. The game currently has 90 players and 125,404 favorites. It has accumulated 109,688,003 lifetime visits and maintains a 92% like percentage.

Description (written by the developer; not a statement by this register)

🔥 Create words to avoid the rising lava! 👍 Like if you love the challenge! 🕹️ By the creator of Type or Die! 🚀

Last updated by the developer 3 May 2026, 05:01 UTC.

90
playing (measured 10 Aug 2026, 14:17 UTC)
109,688,003
lifetime visits
92%
liked (180,326 👍 / 15,266 👎)
125,760
favourites (1.1 per 1k visits)
22 October 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:17101first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Bonus Letter - Gamepass
498 R$
Spy Pass
398 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome In! · welcome25,235,531 · 67.0% win
Welcome Back! · welcome12,060,749 · 38.7% win
Perfect Round · other12,019,367 · 50.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9223 August 2026 — 92 % liked2 September 2026 — 92 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:0892no change
23 Aug 2026, 13:0592first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.