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MMO | Liminal Depths v1.53b

MMO | Liminal Depths v1.53b

A Roblox experience owned by -Horizon Studios-.

SurvivalENbackroomssurvivalmmorpg

Description (written by the developer; not a statement by this register)

v1.53b https://www.roblox.com/groups/13599145/Horizon-Studios#!/about-- Liminal Depths is an open-world survival backrooms MMORPG. Explore the backrooms, watch your hunger, thirst and sanity, explore the unknown, find neccesary items, complete tasks and talk to NPCs, pvp with other players! This game is currently in beta development stage. Please be kind and report bugs in our social media. 🎧 Headphones recommended. 📷 Max or 60% graphics recommended. 🔊 50-80% Volume recommended. These recommendations will allow you to get the full experience out of the game. -TAGS - dreamcore drmcr dremcor dremcore dreamcor dramcore weirdcore wierdcore weirdcore weirdcoreaesthetic liminalspaceaesthetic dreamcoreausthetic aesthetic oddcore odcore strangecore webcore glitchcore angelcore traumacore liminal liminality liminality liminalspace liminalspaces liminality interliminality showcase space nostalgia nostalgiacore dereality feverdream unreality lucid backrooms survival mmorpg

Last updated by the developer 4 Aug 2026, 09:09 UTC.

0
playing (measured 11 Aug 2026, 16:33 UTC)
13,131
lifetime visits
83%
liked (162 👍 / 34 👎)
355
favourites (27.0 per 1k visits)
22 October 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 16:330first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Tripped · other2,861 · 96.2% win
Forgotten Treasure · other827 · 75.9% win
Useful Device · other624 · 65.8% win
Spark of Creation · other584 · 65.8% win
Am I Safe? · other500 · 60.8% win
Time Deposit · other209 · 30.4% win
Death · other183 · 20.3% win
Pain exists here too · other148 · 20.3% win
Scientific Madness · other101 · 15.2% win
Spilled Blood · other74 · 10.1% win
To see beyond the horizon · other62 · 5.1% win
Edible Corner · other39 · 0.00% win
Over and Over · progression23 · 0.00% win
Extinct · other16 · 0.00% win
Vook's Cheese · other13 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8316 August 2026 — 83 % liked26 August 2026 — 83 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 19:5283no change
16 Aug 2026, 19:5283first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.