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(33) Find the Mice

(33) Find the Mice

A Roblox experience owned by Night Brawlers.

AdventureENhidden objectmice themefan-made content

Description (written by the developer; not a statement by this register)

welcome to find the mouses mices mice what? there is at least a mice to find. this game has song bee. by groovydominoes52 he's cool index thingyie: [S] = spawn [B] = bruh [D] = dump [C] = snowy (because christmouse) also it says how many mice there in the title, and there will be more!!! yes we do take fanmade mouses go to the night brawlers group for that

Last updated by the developer 25 Aug 2024, 02:28 UTC.

0
playing (measured 12 Aug 2026, 03:17 UTC)
1,931
lifetime visits
71%
liked (12 👍 / 5 👎)
15
favourites (7.8 per 1k visits)
22 October 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 03:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

money waste
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

mouse · collection986 · 0.00% win
mining mouse · other593 · 0.00% win
dreamouse · other513 · 0.00% win
statue mouse with multiple foods on it · other497 · 0.00% win
statue mouse · other478 · 0.00% win
smug mouse · other458 · 0.00% win
png mouse · other421 · 0.00% win
apple mouse · other374 · 0.00% win
mousecraft · other369 · 0.00% win
poor quality mouse · other343 · 0.00% win
seek mouse · other261 · 0.00% win
noob mouse · other233 · 0.00% win
headless mouse · other162 · 0.00% win
outline mouse · other142 · 0.00% win
amouse us · other105 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.