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Easy Swim Clicker

Easy Swim Clicker

A Roblox experience owned by Pattes Studios.

SimulatorENswimmingclickerobby

Description (written by the developer; not a statement by this register)

Welcome to Easy Swim Clicker! Keep building up your speed & become fastest to reach the end in short time. 🏆 You can build your swimming speed faster with more wins! 👍 Be sure to like and favorite the game! Stage Count: 15 Join the group for daily rewards + free pets. https://www.roblox.com/groups/15038333 You can give us feedback and report bugs on our community wall. Credits to Interbyte Studios for pet models. Tags: Obby, Super, Speed, Parkour, Fun, Race, Run, Victory, Win, Faster, Platformer, Clicker, Colorful, Platformer Obby, Simulator, Pool, Swimming, Beach, Sun

Last updated by the developer 28 Apr 2023, 20:06 UTC.

0
playing (measured 10 Aug 2026, 14:05 UTC)
71,358
lifetime visits
86%
liked (128 👍 / 20 👎)
231
favourites (3.2 per 1k visits)
23 October 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Clicker
399 R$
2x Luck
349 R$
2x Wins
349 R$
2x Swimming Speed
349 R$
VIP
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Easy Swim Clicker! · welcome37,874 · 100.0% win
Reach to End! · progression3,841 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.