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Anime Craft Simulator 👆

Anime Craft Simulator 👆

A Roblox experience owned by Eggsies.

SimulatorENmergesimulatoranime

Anime Craft Simulator is a simulator experience created on 2022-10-24. It has recorded 665,074 lifetime visits and 3,052 favorites. The game holds an 86% like percentage. Currently, zero users are playing. The description outlines mechanics involving merging fighters, hiring Giru's, and rebirthing for gems. Tags include Mine, Fun, Obby, and Clicker.

Description (written by the developer; not a statement by this register)

Welcome to Anime Craft Simulator 👆 Craft Fighters into New Fighters and become the richest! ⌛ Use Code "Update3" for Coins! 👍New Code at 500 likes! 💖 💡 How To Play: 💰 Keep merging fighters together to get more cash! ✨ Buy upgrades to speed up your merging! 👷Hire Giru's to merge for you! 🚀 Rebirth to get gems which you can use to buy OP upgrades! 🔔Make sure to hit the FOLLOW button be notified of new updates! 🔔 Tags: Mine, Fun, Obby, Faster, Platformer, Clicker, Craft, Farm, Merge, Simulator, Anime, Fighters

Last updated by the developer 19 Sept 2025, 22:02 UTC.

0
playing (measured 10 Aug 2026, 22:45 UTC)
665,074
lifetime visits
86%
liked (1,000 👍 / 160 👎)
3,051
favourites (4.6 per 1k visits)
24 October 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Merge!
1,299 R$
x5 Coins!
899 R$
SUPER LUCKY!
599 R$
VIP
499 R$
x2 Coins!
399 R$
x2 Gems!
299 R$
LUCKY!
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome346,768 · 0.00% win
WORLD 0 · progression300,703 · 0.00% win
Fighter 10 unlocked! · progression220,018 · 0.00% win
Fighter 25 unlocked! · progression33,262 · 0.00% win
WORLD 1 · progression5,035 · 0.00% win
WORLD 2 · progression524 · 0.00% win
Fighter 40 unlocked! · progression276 · 0.00% win
WORLD 3 · progression216 · 0.00% win
WORLD 4 · progression145 · 0.00% win
WORLD 5 · progression104 · 0.00% win
WORLD 6 · progression84 · 0.00% win
Congratulations! · welcome13 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8614 August 2026 — 86 % liked13 September 2026 — 86 % liked14 August 202613 September 2026
2 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Sept 2026, 21:0086no change
14 Aug 2026, 18:4886first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.