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How Far Can You Ragdoll?

How Far Can You Ragdoll?

A Roblox experience owned by How far can you....

ObbyENragdoll physicsinfinite runnertrack racing

How Far Can You Ragdoll? is an obby experience created on 2022-10-25. The game has recorded 38,516,789 lifetime visits and 113,329 favorites. It maintains a 95% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

✨ Welcome to How Far Can You Ragdoll? 🔥Fly across the infinite track🔥 🔔Remember to leave a 👍 and ⭐ for UPDATES 🎉Join our group for daily rewards! Premium Benefits: Chat Tag + Premium Trail

Last updated by the developer 31 Oct 2024, 11:25 UTC.

0
playing (measured 10 Aug 2026, 14:04 UTC)
38,516,789
lifetime visits
95%
liked (211,849 👍 / 11,305 👎)
113,284
favourites (2.9 per 1k visits)
25 October 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mega Bounce!
349 R$
x3 Hatch
299 R$
x2 Coins!
299 R$
x2 Speed!
250 R$
x2 Rebirths!
250 R$
VIP
199 R$
Speed Coil
195 R$
Gravity Coil
195 R$
Egg Skip
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome14,589,212 · 88.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9523 August 2026 — 95 % liked2 September 2026 — 95 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:0095no change
23 Aug 2026, 14:4995first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.