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[Alpha] Exposition: Tower Defense

[Alpha] Exposition: Tower Defense

A Roblox experience owned by The Green Dragon Entertainment.

Tower defenseENmilitarycampaigncompetitive

Description (written by the developer; not a statement by this register)

⚠️WARNING, GAME IS IN AN [ALPHA] STATE! EXPECT BUGS AND SUBSTANTIAL CHANGES⚠️ Fight as an Army Primary Special Forces Operative struggling through a time of war and violence in the world of Exposition. Go on missions with your friends, Follow the story through the campaign, mess around in fun challenge levels, Wage war against other plays in competitive Elo based matchmaking, make a new record in infinite, and so much more. The Rebellion or the Exposition Empire, the choice is yours, only you can turn the tide of the war.

Last updated by the developer 13 Oct 2025, 07:59 UTC.

0
playing (measured 12 Aug 2026, 06:35 UTC)
6,114
lifetime visits
87%
liked (45 👍 / 7 👎)
46
favourites (7.5 per 1k visits)
25 October 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 06:350first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Casual - Easy · progression42 · 0.00% win
Casual - Hard · progression32 · 0.00% win
Casual - Normal · progression26 · 0.00% win
City Defenders · progression24 · 0.00% win
Sword Locator · other16 · 0.00% win
Parkour Champion · progression15 · 0.00% win
Robot Finder · collection14 · 0.00% win
Boredom Beater · other12 · 0.00% win
Outpost Destroyers · progression11 · 0.00% win
Casual - Insane · progression10 · 0.00% win
A Familiar Face · progression8 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.