Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Jump Per Difficulty

Jump Per Difficulty

A Roblox experience owned by Fallen Studio Community.

ObbyENparkourspeedruntime trial

Description (written by the developer; not a statement by this register)

😁Welcome to jump Per DIfficulty! 😎like and favorite for updates 😮Shutdown = Update Tags (ignore): Parkour , Speedrun , Time Record , Obby , Timer , Test Your Time , Time , Test Your Record Time , Test Your Speed Time , Time Records , Platformer Obby, Time Trial Game, test your time, Time Tactic, Time Trials, timed, speedrun, speed run, obby, obby, obby, race, time trial, mega, fun, parkour, tower of hell, hard, easy, pro, fast, difficulty chart obby, dco, impossible obby, Time Trial Obby,

Last updated by the developer 13 Aug 2023, 09:25 UTC.

0
playing (measured 26 Aug 2026, 19:32 UTC)
410
lifetime visits
67%
liked (2 👍 / 1 👎)
4
favourites (9.8 per 1k visits)
25 October 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Aug 2026, 19:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Btools
5,000 R$
Double Jump
57 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Normal phase completed · progression11 · 0.00% win
Hard phase completed · progression6 · 0.00% win
Super Hard phase completed · progression5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.