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Calculator Clickers [UPDATE 2]

Calculator Clickers [UPDATE 2]

A Roblox experience owned by Stoneworks Studio.

Clicker & idleENincrementalclickermath

Description (written by the developer; not a statement by this register)

CURRENT ENDGAME: STAGE 75 External autoclickers ARE allowed by the way! the game is balanced with or without them --Made it more new-player friendly in a small update Calculator Clickers is an incremental game with many currencies and features to unlock! Premium users get x2 algebra points Group members also get x2 algebra points, making the maximum x4 Credits: Scripting and general stuff - @DumbStuffz General stuff and some building - @UnsettledPuffer Building - @coollayd98765 GUI contribution - @Valkatrie

Last updated by the developer 2 Aug 2025, 10:49 UTC.

0
playing (measured 18 Aug 2026, 21:37 UTC)
1,162
lifetime visits
91%
liked (21 👍 / 2 👎)
14
favourites (12.0 per 1k visits)
25 October 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 21:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Donate
100 R$
Donate
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Player · other501 · 0.00% win
Oops.... · secret161 · 0.00% win
Subtractions · progression72 · 0.00% win
Secret? · secret59 · 0.00% win
You met a Developer! · other40 · 0.00% win
You met the alternative?!??! · other25 · 0.00% win
Multiply · other23 · 0.00% win
Division · collection8 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.