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[WEAVISTRA] Tales Of Tanorio

[WEAVISTRA] Tales Of Tanorio

A Roblox experience owned by Team of Tanorio.

RacingENcreature catchingMMObattle

[WEAVISTRA] Tales Of Tanorio is a Roblox experience categorized under racing. Created on 2022-10-25, the game has accumulated 25,343,010 lifetime visits and 195,980 favorites. Currently, 159 users are playing. The title holds an 86% like percentage. The description identifies it as an MMO within the creature catching genre, though the data field lists racing.

Description (written by the developer; not a statement by this register)

It's time to challenge everything you know! ✨ Tales Of Tanorio is a brand new Roblox MMO within the creature catching genre. Pick your Starter 🌱 🔥 💧 Embark on your Adventure! 🌎 Catch your own Tanorians! 🐾 Complete your Tanopedia! 📖 Battle the Stadium Stars! ⚔️ Increase your Tamer level! 📈 Tales Of Tanorio is in a early stage of development. You can currently take on 3 Stadiums. We want to bring you a truly amazing Roblox MMO experience, so stick along for the ride. Let's go!

Last updated by the developer 16 Aug 2026, 19:09 UTC.

97
playing (measured 22 Aug 2026, 02:50 UTC)
25,407,292
lifetime visits
86%
liked (64,976 👍 / 10,973 👎)
196,706
favourites (7.7 per 1k visits)
25 October 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9728118910 August 2026 — 281 players21 August 2026 — 121 players21 August 2026 — 127 players21 August 2026 — 155 players21 August 2026 — 131 players22 August 2026 — 120 players22 August 2026 — 101 players22 August 2026 — 97 players10 August 202622 August 2026
8 measurements spanning 11 days, net -184. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–309 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 02:5097-4
22 Aug 2026, 01:50101-19
22 Aug 2026, 00:50120-11
21 Aug 2026, 23:50131-24
21 Aug 2026, 22:50155+28
21 Aug 2026, 21:50127+6
21 Aug 2026, 20:54121-160
10 Aug 2026, 16:02281first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Tamer +
550 R$
Roamer Radar
250 R$
Faster Friendship
250 R$
[Pre-Purchase] Hatching +
250 R$
Chaining +
250 R$
Sparkling Nectar
200 R$
Money Trinket
200 R$
Portable Storage
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Dine and Shine · other334,612 · 4.7% win
Strike Medal · other279,616 · 4.9% win
Pocket Sized · other258,704 · 17.4% win
Bigger and Better · other176,554 · 8.7% win
Sprout Medal · other172,522 · 2.0% win
Tamer Level 5 · progression113,634 · 10.0% win
Tamer Level 10 · progression83,870 · 7.3% win
Activate an Incense · other82,046 · 1.5% win
Tamer Level 15 · progression57,385 · 6.3% win
Splash Medal · other56,537 · 2.4% win
Tamer Level 25 · progression17,437 · 2.3% win
Sweet Defeat · other8,047 · 5.0% win
Escaped Illuseer's Domain · progression6,917 · 0.00% win
From Above · other6,637 · 0.00% win
Roaming Among Us · other6,313 · 4.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8621 August 2026 — 86 % liked21 August 2026 — 86 % liked21 August 2026 — 86 % liked21 August 2026 — 86 % liked22 August 2026 — 86 % liked22 August 2026 — 86 % liked22 August 2026 — 86 % liked23 August 2026 — 86 % liked21 August 202623 August 2026
8 measurements spanning 2 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 16:0086no change
22 Aug 2026, 02:5086no change
22 Aug 2026, 01:5086no change
22 Aug 2026, 00:5086no change
21 Aug 2026, 23:5086no change
21 Aug 2026, 22:5086no change
21 Aug 2026, 21:5086no change
21 Aug 2026, 20:5486first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.