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Star Glitcher ~ Revitalized

Star Glitcher ~ Revitalized

A Roblox experience owned by Star Glitcher - Revitalized.

RacingENsci-fiboss-rushexperimental

Star Glitcher ~ Revitalized is a Roblox experience categorized under racing. Created on October 25, 2022, the game has accumulated 14,033,709 lifetime visits. Currently, 132 users are playing. The title holds 117,673 favorites and maintains a 91% like percentage.

Description (written by the developer; not a statement by this register)

(WARNING: This game has a lot of flashing lights.) Welcome to Star Glitcher ~ Revitalized! You ventured out into space and came into contact with a weird-looking planet labeled "Axuremn". Now You're waking up with a star implanted in your chest and glowy wings by your sides, Things are quite unpredictable out there.. so be sure to adapt or else you might just lose your mind! Of course.. There is no exit! So don't even think about getting out~ (This game is an experimental non-linear+semi-sandbox RPG/Combat game where you can progress to be stronger from various means, such as fighting bosses found within the game) For extra info on how to play, consult the terminal found in spawn. CONSOLE/GAMEPAD CONTROLS: [Y/Triangle] = M1 [LT/L2] = Z [LB/L1] = X [RB/R1] = C [RT/R2] = V [B/Circle] = Ult [X/Square] = Sprint [Up] = Taunt [LeftThumbstick] = Open/Close Mode_Wheel [LeftThumbstick/RightThumbstick] = Select Mode [Right] = B submode [Down] = N submode [Left] = M submode

Last updated by the developer 24 Aug 2026, 05:33 UTC.

92
playing (measured 24 Aug 2026, 05:50 UTC)
14,123,179
lifetime visits
91%
liked (32,696 👍 / 3,125 👎)
118,069
favourites (8.4 per 1k visits)
25 October 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

92217154.510 August 2026 — 143 players21 August 2026 — 175 players21 August 2026 — 182 players21 August 2026 — 184 players21 August 2026 — 193 players22 August 2026 — 181 players22 August 2026 — 176 players22 August 2026 — 185 players22 August 2026 — 155 players22 August 2026 — 152 players22 August 2026 — 126 players22 August 2026 — 133 players22 August 2026 — 147 players22 August 2026 — 144 players22 August 2026 — 128 players22 August 2026 — 123 players22 August 2026 — 137 players22 August 2026 — 157 players22 August 2026 — 163 players22 August 2026 — 170 players22 August 2026 — 174 players22 August 2026 — 191 players22 August 2026 — 199 players22 August 2026 — 171 players22 August 2026 — 187 players22 August 2026 — 194 players22 August 2026 — 186 players22 August 2026 — 149 players22 August 2026 — 190 players23 August 2026 — 193 players23 August 2026 — 170 players23 August 2026 — 217 players23 August 2026 — 211 players23 August 2026 — 183 players23 August 2026 — 177 players23 August 2026 — 150 players23 August 2026 — 125 players23 August 2026 — 130 players23 August 2026 — 137 players23 August 2026 — 136 players23 August 2026 — 147 players23 August 2026 — 154 players23 August 2026 — 150 players23 August 2026 — 161 players23 August 2026 — 168 players23 August 2026 — 189 players23 August 2026 — 197 players23 August 2026 — 203 players23 August 2026 — 217 players23 August 2026 — 179 players23 August 2026 — 183 players23 August 2026 — 173 players23 August 2026 — 191 players24 August 2026 — 138 players24 August 2026 — 134 players24 August 2026 — 127 players24 August 2026 — 103 players24 August 2026 — 103 players24 August 2026 — 92 players10 August 202624 August 2026
59 measurements spanning 14 days, net -51. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–236 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 59
Measured (UTC)PlayersChange
24 Aug 2026, 05:5092-11
24 Aug 2026, 04:50103no change
24 Aug 2026, 03:50103-24
24 Aug 2026, 02:50127-7
24 Aug 2026, 01:50134-4
24 Aug 2026, 00:50138-53
23 Aug 2026, 23:50191+18
23 Aug 2026, 22:50173-10
23 Aug 2026, 21:50183+4
23 Aug 2026, 20:50179-38
23 Aug 2026, 19:50217+14
23 Aug 2026, 18:50203+6
23 Aug 2026, 17:50197+8
23 Aug 2026, 16:50189+21
23 Aug 2026, 15:50168+7
23 Aug 2026, 14:50161+11
23 Aug 2026, 13:50150-4
23 Aug 2026, 12:50154+7
23 Aug 2026, 11:50147+11
23 Aug 2026, 10:50136first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Dream of the New World · progression21,263 · 0.90% win
Ultrahell (Limbo) · progression7,412 · 0.00% win
Deja Vu · other6,041 · 0.30% win
Geometric Screaming · other4,063 · 0.30% win
Interloper's Reverence · other4,014 · 0.20% win
gubby · other3,343 · 0.00% win
Eerie Anomaly Vanquisher · progression2,652 · 0.10% win
Awaken, My Ancestor. · other2,133 · 0.10% win
Reclaim the Limbo · progression1,685 · 0.00% win
Deity's Downfall · progression1,388 · 0.80% win
"GO BACK TO WHERE YOU CAME FROM." · other989 · 0.40% win
Ultrahell but No Death · other843 · 0.00% win
Will of the World · other829 · 0.00% win
TeamFight Tactics · other643 · 0.00% win
(Re)connection. · other469 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9113 August 2026 — 91 % liked21 August 2026 — 91 % liked21 August 2026 — 91 % liked21 August 2026 — 91 % liked21 August 2026 — 91 % liked22 August 2026 — 91 % liked22 August 2026 — 91 % liked22 August 2026 — 91 % liked22 August 2026 — 91 % liked22 August 2026 — 91 % liked22 August 2026 — 91 % liked22 August 2026 — 91 % liked22 August 2026 — 91 % liked22 August 2026 — 91 % liked22 August 2026 — 91 % liked22 August 2026 — 91 % liked22 August 2026 — 91 % liked22 August 2026 — 91 % liked22 August 2026 — 91 % liked22 August 2026 — 91 % liked22 August 2026 — 91 % liked22 August 2026 — 91 % liked22 August 2026 — 91 % liked22 August 2026 — 91 % liked22 August 2026 — 91 % liked22 August 2026 — 91 % liked22 August 2026 — 91 % liked22 August 2026 — 91 % liked22 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked24 August 2026 — 91 % liked24 August 2026 — 91 % liked24 August 2026 — 91 % liked24 August 2026 — 91 % liked24 August 2026 — 91 % liked24 August 2026 — 91 % liked13 August 202624 August 2026
59 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 59
Measured (UTC)% likedChange
24 Aug 2026, 05:5091no change
24 Aug 2026, 04:5091no change
24 Aug 2026, 03:5091no change
24 Aug 2026, 02:5091no change
24 Aug 2026, 01:5091no change
24 Aug 2026, 00:5091no change
23 Aug 2026, 23:5091no change
23 Aug 2026, 22:5091no change
23 Aug 2026, 21:5091no change
23 Aug 2026, 20:5091no change
23 Aug 2026, 19:5091no change
23 Aug 2026, 18:5091no change
23 Aug 2026, 17:5091no change
23 Aug 2026, 16:5091no change
23 Aug 2026, 15:5091no change
23 Aug 2026, 14:5091no change
23 Aug 2026, 13:5091no change
23 Aug 2026, 12:5091no change
23 Aug 2026, 11:5091no change
23 Aug 2026, 10:5091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

star-glitcher-revitalized.fandom.com42 active editors · 22,994 edits
423 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.