Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Breakout update 9 Christmas update part 1

Breakout update 9 Christmas update part 1

A Roblox experience owned by Ayden groop.

OtherENbreakoutchristmasupdate

Description (written by the developer; not a statement by this register)

After me taking a long break. We are finally back updating the game and this update. We just added some decorations for Christmas I am planning to expand this game and add more stuff

Last updated by the developer 22 Feb 2026, 16:22 UTC.

0
playing (measured 26 Aug 2026, 20:15 UTC)
2,417
lifetime visits
73%
liked (11 👍 / 4 👎)
17
favourites (7.0 per 1k visits)
26 October 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Aug 2026, 20:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

10000
10,000 R$
5000
5,000 R$
1000
1,000 R$
500
500 R$
VIP
300 R$
100
100 R$
Jetpack
69 R$
50
50 R$
Sword⚔️
32 R$
20
20 R$
10
10 R$
Super sword
5 R$
5
5 R$
5
5 R$
COOL
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to a basic obey · welcome253 · 0.00% win
Meet the owner Badge · social15 · 0.00% win
You have one the easiest obby in the world🙀 · progression14 · 0.00% win
The Hunt Mega edition · other4 · 0.00% win
Thank you for joining here you go · welcome0 · 0.00% win
Hi · other0 · 0.00% win
Reward for collecting the noob egg · collection0 · 0.00% win
Reward for collecting the sleepy egg · collection0 · 0.00% win
(: · other0 · 0.00% win
Reward for collecting the cursed egg · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.