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Unbeatable Squid Game Glass Bridge Obby

Unbeatable Squid Game Glass Bridge Obby

A Roblox experience owned by GameWorks!.

ObbyENSquid Game IPGlass Bridge MechanicObby

Description (written by the developer; not a statement by this register)

GAMEPASSES ON SALE NOW! (UNTIL NOVEMBER 7TH) Can you beat the super "Unbeatable" glass bridge obby? Glass randomizes on each regen so if you break it it won't be the same one. Based off the "Impossible Glass Bridge Obby!" and Squid Game. UPDATE: - Glass does not instantly oof you anymore but instead slows you down upon impact - Cannon's collisions adjusted - Adjusted Screen UIs - NEW GAMEPASSES AND ITEMS! tags: squid game, squid, game, obby, glass obby, glass bridge, bridge, bridge obby, squid game bridge, squid game obby

Last updated by the developer 1 Nov 2022, 00:18 UTC.

0
playing (measured 10 Aug 2026, 22:33 UTC)
56,021
lifetime visits
33%
liked (6 👍 / 12 👎)
8
favourites (0.1 per 1k visits)
26 October 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
699 R$
Airstrike
599 R$
Subspace Tripmine
399 R$
Cannon
299 R$
Zip Line Pass
299 R$
Swing Gauntlet
199 R$
Speed Coil
49 R$
Gravity Coil
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To The Impossible · welcome38,121 · 0.00% win
THE IMPOSSIBLE MADE POSSIBLE · other81 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.