[6.2] Guess the Genshin Impact
A Roblox experience owned by teyvat'.
OtherENGenshin Impactcharacter quizanime trivia
Guess the Genshin Impact is an other genre Roblox experience created on 2022-10-28. The game currently has 3 players online. It has accumulated 1,060,604 lifetime visits, 14,628 favorites, and a 75% like percentage.
Description (written by the developer; not a statement by this register)
Welcome to Guess the Genshin Impact! Think you know every Genshin character? Put your knowledge to the test and see if you’re a true Genshin fan! ✨ Guess each character from the game ✨ Challenge your memory and prove your skills ✨ Updated regularly — current version: v6.2 🌟 Credits to HoYoverse for all characters and content inspiration. 📌 Join our Roblox group: https://www.roblox.com/share/g/8045718 ━━━━━━━━━━━━━ Tags: quiz, anime, Genshin Impact, guess, Genshin, characters, Paimon, Honkai Star Rail, Starrail, fun, obby, tycoon, horror, dress to impress, Roblox, games, funny, adventure, stories, roleplay, voice chat, Bloxburg, football, hangout, logo quiz, race, scary, guess the logo
Last updated by the developer 6 Mar 2026, 16:59 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 12:37 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 15:05 | 75 | no change |
| 14 Aug 2026, 15:04 | 75 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.