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[6.2] Guess the Genshin Impact

[6.2] Guess the Genshin Impact

A Roblox experience owned by teyvat'.

OtherENGenshin Impactcharacter quizanime trivia

Guess the Genshin Impact is an other genre Roblox experience created on 2022-10-28. The game currently has 3 players online. It has accumulated 1,060,604 lifetime visits, 14,628 favorites, and a 75% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Guess the Genshin Impact! Think you know every Genshin character? Put your knowledge to the test and see if you’re a true Genshin fan! ✨ Guess each character from the game ✨ Challenge your memory and prove your skills ✨ Updated regularly — current version: v6.2 🌟 Credits to HoYoverse for all characters and content inspiration. 📌 Join our Roblox group: https://www.roblox.com/share/g/8045718 ━━━━━━━━━━━━━ Tags: quiz, anime, Genshin Impact, guess, Genshin, characters, Paimon, Honkai Star Rail, Starrail, fun, obby, tycoon, horror, dress to impress, Roblox, games, funny, adventure, stories, roleplay, voice chat, Bloxburg, football, hangout, logo quiz, race, scary, guess the logo

Last updated by the developer 6 Mar 2026, 16:59 UTC.

3
playing (measured 12 Aug 2026, 12:37 UTC)
1,060,604
lifetime visits
75%
liked (1,679 👍 / 569 👎)
14,738
favourites (13.9 per 1k visits)
28 October 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 12:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

donation!
10,000 R$
donation!
1,000 R$
donation!
100 R$
donation!
50 R$
donation!
25 R$
donation!
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You joined! · welcome658,441 · 100.0% win
Guessed all harbingers · collection201,542 · 48.9% win
Guessed all anemo characters · collection141,424 · 53.4% win
weapon win · other27,875 · 2.3% win
You guessed all Geo characters! · collection20,985 · 42.0% win
Guessed all electro characters · collection14,473 · 62.5% win
You guessed all hydro characters! · collection13,687 · 37.5% win
You guessed all pyro characters! · collection13,228 · 22.7% win
Guessed all dendro characters · collection12,977 · 42.0% win
Guessed all cryo characters · collection12,309 · 22.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7514 August 2026 — 75 % liked24 August 2026 — 75 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 15:0575no change
14 Aug 2026, 15:0475first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.