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Monkey Tycoon 🐒

Monkey Tycoon 🐒

A Roblox experience owned by Team Blue Monkey.

TycoonENtycoonmergetower building

Monkey Tycoon 🐒 is a Roblox experience in the tycoon genre, created on 2022-10-28. It has recorded 40,902,015 lifetime visits and 391,216 favorites. Currently, 37 users are playing. The experience holds a 94% like percentage.

Description (written by the developer; not a statement by this register)

Build a giant tower full of colorful monkeys! They'll toss bananas, which you can use to purchase an even larger tower! Merge monkeys into better tiers to create more bananas & reach for the sky! NEW: Sacrifice monkeys into your LAVA PIT for a PERMANENT coin multiplier boost! 🐒 Unlock tons of cool monkey tiers! 💰Sell Bananas to earn lots of coins!

Last updated by the developer 20 Jul 2026, 16:00 UTC.

37
playing (measured 10 Aug 2026, 14:32 UTC)
40,902,015
lifetime visits
94%
liked (137,511 👍 / 8,865 👎)
391,363
favourites (9.6 per 1k visits)
28 October 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3232first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Coins!
399 R$
Auto Collect
399 R$
Auto Deposit
329 R$
Double Bananas!
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

50 Monkeys! · collection3,651,252 · 14.1% win
500 MONKEYS! · collection2,493,171 · 10.3% win
100K MONKEYS! · other532,936 · 3.1% win
1 MILLION MONKEYS! · collection410,483 · 1.7% win
MURDERER! · other104,268 · 0.00% win
Code Solver! · other77,593 · 0.00% win
Leaderboard Player! · other784 · 0.00% win
Touch Grass (1 BILLION MONKEYS) · other307 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9423 August 2026 — 94 % liked2 September 2026 — 94 % liked12 September 2026 — 94 % liked22 September 2026 — 94 % liked2 October 2026 — 94 % liked12 October 2026 — 94 % liked22 October 2026 — 94 % liked1 November 2026 — 94 % liked23 August 20261 November 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 15:0594no change
22 Oct 2026, 15:0394no change
12 Oct 2026, 15:0194no change
2 Oct 2026, 15:0094no change
22 Sept 2026, 14:5394no change
12 Sept 2026, 14:5194no change
2 Sept 2026, 14:4994no change
23 Aug 2026, 14:3894first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.