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☢️☣️ ZOMBIEGRAD ☣️☢️

☢️☣️ ZOMBIEGRAD ☣️☢️

A Roblox experience owned by Hyperia.

HorrorENzombie survivalpost-apocalyptichorde defense

Description (written by the developer; not a statement by this register)

Victorgrad was once the industrial stronghold of the Hyperian state, a disciplined city built on unity and strength. But when the Plague emerged from deep within its research sectors, everything fell apart. The infection spread faster than containment teams could respond, turning workers and soldiers alike into relentless undead. With communications severed and evacuation routes overrun, the city was sealed—its fate left unwritten. Now called Zombiegrad, the city stands as a last line of resistance. Survivors from all walks of life—soldiers, workers, medics—have banded together in a unified front against the growing horde. Every district reclaimed, every supply drop secured, every night survived is a small victory in a losing war. The Red Harvest has begun—and it is up to you to hold the line.

Last updated by the developer 3 Apr 2026, 18:54 UTC.

0
playing (measured 11 Aug 2026, 19:48 UTC)
12,066
lifetime visits
48%
liked (41 👍 / 45 👎)
263
favourites (21.8 per 1k visits)
28 October 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 19:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[OP GUN] Type-50 SMG [50% OFF]
725 R$
[OP GUN] Type-81 LMG [50% OFF]
475 R$
[📢🎵] Boombox [50% OFF]
250 R$
[👑] VIP
199 R$
[💥💣] Grenade [50% OFF]
175 R$
[❤️‍🩹HEAL❤️‍🩹] Med-Kit [50% OFF]
75 R$
[💥] Fireworks [50% OFF]
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

474847.516 August 2026 — 47 % liked5 September 2026 — 48 % liked16 August 20265 September 2026
2 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 47–48 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Sept 2026, 21:1648+1
16 Aug 2026, 21:0947first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.