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Every Second Get +1 Jump Power

Every Second Get +1 Jump Power

A Roblox experience owned by PolarObby.

ObbyENparkourtower climbincremental power

Description (written by the developer; not a statement by this register)

Welcome to Every Second Get +1 Jump Power! Every second that passes by you gain +1 Jump Power! Get Wins by finishing the tower and also communicate with others. PROGRESS SAVES! NOTE: This game just RELEASED so report any bugs to me, also A LOT of UPDATES are yet to come! Premium players get +2 every second! Make sure to Like and Favorite if you enjoyed it does help a lot! Tags: Parkour, Fun, Easy, Parkour Obby, Run, Jump, Obstacle Course, Rainbow, Colorful, Win, Victory, Power, Platformer, Stud Jump, Faster, Super, Roblox but every second you get +1 jump power, Roblox but you get +1 jump every second, Get jump, Huge, Massive, Big, Grow, Every second

Last updated by the developer 24 Mar 2023, 06:47 UTC.

0
playing (measured 10 Aug 2026, 14:16 UTC)
435,871
lifetime visits
71%
liked (398 👍 / 163 👎)
716
favourites (1.6 per 1k visits)
29 October 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X2 Jump
399 R$
X2 Wins
399 R$
VIP
249 R$
+2 Pet Equips
249 R$
Speed
199 R$
+100 Pet Storage
79 R$
Paint
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Jump Second! · welcome281,104 · 0.00% win
Zone 1 · progression84,800 · 0.00% win
Zone 2 · progression21,620 · 0.00% win
Zone 3 · progression16,531 · 0.00% win
Zone 4 · progression1,446 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.