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[🏭NEW!] POPPY BARRY'S PRISON RUN! (Obby)

[🏭NEW!] POPPY BARRY'S PRISON RUN! (Obby)

A Roblox experience owned by Da Hood Clash Entertainment.

ObbyENPoppy PlaytimeFirst Person ObbyMorphs

Description (written by the developer; not a statement by this register)

[🏭NEW] CATNAP BARRY'S PRISON RUN! (Obby) (Update) Join the our Group! : https://www.roblox.com/groups/33805538/Ultmate-Games#!/about ⭐LIKE + FAVORITE FOR FREE MORPHS ⭐ If you want to support me, buy funny products in the store, every purchase encourages me to make new games for you! :D BARRY'S PRISON RUN! (First Person Obby!) - Created by FatPapsGamesLTD [🏭NEW!] POPPY BARRY'S PRISON RUN! - Created by Ult1mate Games 🎬Tags: Find Poppy Playtime Morphs, Morphs, Poppy Playtime Morphs, Poppy Playtime Roleplay, RP, Roleplay, Find, Barry, Youtuber, Poppy Playtime Horror, Spiderman, Poppy

Last updated by the developer 23 Apr 2024, 13:27 UTC.

0
playing (measured 11 Aug 2026, 17:46 UTC)
92,681
lifetime visits
58%
liked (65 👍 / 47 👎)
247
favourites (2.7 per 1k visits)
30 October 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 17:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

SquidMan
500 R$
FrontMan
500 R$
Sword
300 R$
Jetpack
300 R$
Gravitiy Coil
300 R$
Speed Coil
300 R$
Boombox
300 R$
Magic Carpet
300 R$
Gun
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome30,714 · 0.00% win
Winner! · progression1,143 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.