VIGOR [HORROR]
A Roblox experience owned by Illusion Entertainment Studios.
HorrorENhorrorsurvivaljump scares
VIGOR [HORROR] is a horror experience created on 2022-10-30. It has accumulated 5,884,077 lifetime visits and 77,961 favorites. The game holds a 56% like percentage. Currently, zero users are playing. The description references a Latin American folktale involving a vanished woman and a labyrinth. The experience is categorized under the horror genre.
Description (written by the developer; not a statement by this register)
Vigor is a Latin American folktale about a woman who vanished one night while walking in the woods at midnight. You head out to find out what happened to her. Unfortunately, you will come to regret this decision. You're now stuck in a strange reality, where your nightmares come to life. ⚠️Vigor features detailed maps, and jump scares that may not be suitable for all players. 🚧This game is in beta, which means bugs should be expected. Controls: G - Inventory 🕰️Group - https://www.roblox.com/groups/13860177 🎬Credits - Soon Tags: Horror, Scary, Survive, Ghost, Labyrinth, Terror, Jumpscares, Escape
Last updated by the developer 12 Oct 2025, 00:09 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 23:19 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 00:21 | 56 | no change |
| 24 Aug 2026, 00:20 | 56 | no change |
| 14 Aug 2026, 00:19 | 56 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.