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Ghostright

Ghostright

A Roblox experience owned by Epic Department.

HorrorENhorroradventuredemo

Description (written by the developer; not a statement by this register)

A classic Roblox adventure-horror game about a trained assassin and his encounters with the unknown... This is the demo for the game. Please report any bugs you find in #reports. For now, enjoy! Say :skip to skip the opening cutscene if you've watched it before. Credits for the game can be viewed in the town of Bury Old. Walkthrough: https://youtu.be/u_mVMqE3oWw

Last updated by the developer 25 Aug 2025, 23:43 UTC.

0
playing (measured 10 Aug 2026, 19:37 UTC)
14,967
lifetime visits
97%
liked (698 👍 / 25 👎)
1,822
favourites (121.7 per 1k visits)
30 October 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:370first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Chapter 1 · progression1,124 · 85.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

969796.516 August 2026 — 96 % liked26 August 2026 — 97 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 18:0197+1
16 Aug 2026, 18:0096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.