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Tower of difficult stage

Tower of difficult stage

A Roblox experience owned by - Bli's Studio -.

ObbyKOparkourstage-basedhigh difficulty

Tower of difficult stage is an obby experience created on 2022-11-01. It has accumulated 19,758,842 lifetime visits and 8,885 favorites. Currently, zero users are playing. The experience holds a 23% like percentage. The description indicates a two-part structure with stages 0 to 200. It is associated with the Blis Studio group.

Description (written by the developer; not a statement by this register)

< 복구 문의는 그룹확인 또는 틱;톡 계정 확인해주세요!!! > 엄청 어려운 스테이지 타워에 오신걸 환영합니다! Welcome to the Tower of difficult stage ! - 1파트 0~100 / 2파트 101~200 - 제작자 그룹 가입과 팔로우 부탁드려요! https://www.roblox.com/groups/15643325/Blis-Studio#!/about - TAGS; 엄청 어려운 스테이지 타워 , 스테이지 , 스테이지 타워 , 어려운 , 엄청 , 스테이지 점프맵 , 점프맵 , 오비 , tower , hard , obby , Tower of difficult stage , difficult stage , difficult , 엄어스타 , 어려운스테이지타워 , 어려운 스테이지 타워 , 엄청 어려운 , 엄청 어려운 스테이지 , 스테이지 타워 , 타워 , 엄어스 , 엄어타 , 엄어스타 , 파쿠르 , 점프맵 , 요즘유행 , UPDATE - ˚ °.˚ ┊˗ˏˋ est. 230121 ┊♡

Last updated by the developer 5 Feb 2026, 13:30 UTC.

0
playing (measured 11 Aug 2026, 02:21 UTC)
19,758,842
lifetime visits
23%
liked (1,371 👍 / 4,534 👎)
8,881
favourites (0.4 per 1k visits)
1 November 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
30,000 R$
Donation
5,000 R$
Donation
1,429 R$
Donation
1,000 R$
Donation
566 R$
Donation
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

환영합니다 ! · welcome1,567,108 · 30.8% win
part1 클리어! · progression121,529 · 0.00% win
월홉테스트 클리어! · progression6,296 · 0.00% win
part2 클리어! · progression269 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

2313 August 2026 — 23 % liked23 August 2026 — 23 % liked2 September 2026 — 23 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 22–24 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:0323no change
23 Aug 2026, 16:4823no change
13 Aug 2026, 16:3823first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.