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[🏴‍☠️Crews] ONE FRUIT

[🏴‍☠️Crews] ONE FRUIT

A Roblox experience owned by [B:S] One Fruit Team.

RacingENOne PieceFruit CollectionOpen-World RPG

[🏴‍☠️Crews] ONE FRUIT is a racing experience created on 2022-11-02. It has 288,985,025 lifetime visits and 860 concurrent players. The game holds 320,794 favorites and a 95% like percentage. It features an open-world RPG structure with a training system and includes multiple fruit types such as Dragon, Mochi, and Soul.

Description (written by the developer; not a statement by this register)

Join community below for Updates + Codes ❤️ LIKE the game for more FREE Codes (👍 THUMBS UP) 🍎 Current Fruits : Invisible, Spin, Kilo, Slip, Barrier, Chop, Bomb, Love, Sand, Fire, Mirror, Dark, Smoke, Light, Ice, Gravity, Paw, Magma, Electric, String, Rubber, Snow, Shadow, Sound, Tremour, Dragon, Mochi, Vampire, Operation, Phoenix, Venom, Leopard , Revive , Gas , Buddha, Flower Fruit , Magnet , Spring, Diamond Fruit, AND NEW SOUL FRUIT 🗺️ An open-world RPG game with training system similar to 💪 traditional simulators!

Last updated by the developer 30 Aug 2026, 20:45 UTC.

294
playing (measured 4 Sept 2026, 12:50 UTC)
289,875,003
lifetime visits
95%
liked (444,330 👍 / 22,836 👎)
322,078
favourites (1.1 per 1k visits)
2 November 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2631,24175229410 August 20264 September 2026
327 measurements spanning 25 days, net -255. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 116–1,388 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 327
Measured (UTC)PlayersChange
4 Sept 2026, 12:50294-14
4 Sept 2026, 11:50308+24
4 Sept 2026, 10:50284+11
4 Sept 2026, 09:50273-14
4 Sept 2026, 08:50287+24
4 Sept 2026, 07:50263-15
4 Sept 2026, 06:50278-10
4 Sept 2026, 05:50288-38
4 Sept 2026, 04:50326-8
4 Sept 2026, 03:50334+2
4 Sept 2026, 02:50332-10
4 Sept 2026, 01:50342+5
4 Sept 2026, 00:50337-19
3 Sept 2026, 23:50356+13
3 Sept 2026, 22:50343+17
3 Sept 2026, 21:50326-14
3 Sept 2026, 20:50340-13
3 Sept 2026, 19:50353-5
3 Sept 2026, 18:50358+7
3 Sept 2026, 17:50351first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Dark-Blade
999 R$
Auto Ability
750 R$
Double Stat Train
600 R$
Double Essence & Keys
600 R$
Sea Beast Tracker
550 R$
Coffin Boat
450 R$
Double-Stats
450 R$
Double Drop Chance
450 R$
Auto Restart Raid
350 R$
PERM RACE
350 R$
AUTO FISH
350 R$
AUTO CONQUERORS
350 R$
2X TITLE LUCK
350 R$
Extra Loadouts
200 R$
SPIN SKIP
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

YOU PLAYED THE GAME · welcome18,563,084 · 22.2% win
YOU ARRIVED IN THE SECOND SEA · progression1,034,708 · 1.3% win
YOU ARRIVED IN THE THIRD SEA · progression449,081 · 0.80% win
Tester · other4,586 · 0.00% win
YOU ARRIVED AT THE FOURTH SEA · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9521 August 20264 September 2026
328 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 328
Measured (UTC)% likedChange
4 Sept 2026, 12:5095no change
4 Sept 2026, 11:5095no change
4 Sept 2026, 10:5095no change
4 Sept 2026, 09:5095no change
4 Sept 2026, 08:5095no change
4 Sept 2026, 07:5095no change
4 Sept 2026, 06:5095no change
4 Sept 2026, 05:5095no change
4 Sept 2026, 04:5095no change
4 Sept 2026, 03:5095no change
4 Sept 2026, 02:5095no change
4 Sept 2026, 01:5095no change
4 Sept 2026, 00:5095no change
3 Sept 2026, 23:5095no change
3 Sept 2026, 22:5095no change
3 Sept 2026, 21:5095no change
3 Sept 2026, 20:5095no change
3 Sept 2026, 19:5095no change
3 Sept 2026, 18:5095no change
3 Sept 2026, 17:5095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

7,397,962
YouTube views across 14 matched videos

Most-viewed match: “Rubber Gear 1 and 2 VS Rubber Gear 3 #bloxfruits #bloxfruit #roblox”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 4 Sept 2026, 03:20 UTC.

Icon history

Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.