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How Far Can You Backflip? 🎃

How Far Can You Backflip? 🎃

A Roblox experience owned by HyperCatz.

SimulatorENparkoursimulatorragdoll physics

How Far Can You Backflip? 🎃 is a simulator experience created on 2022-11-03. It has accumulated 21,279,197 lifetime visits and 47,093 favorites. The title holds a 95% like percentage. Currently, zero users are playing the game.

Description (written by the developer; not a statement by this register)

How far can you backflip? Well there's only one way to find out! 👍 Next Update Coming at 75,000 Likes! 🍵 More Studs Are Coming Soon! 🍵 💡 How to Play 💡 🏃Run As Fast As You Can Up the Ramp for the Ultimate Backflip 💨Upgrade your Speed Multiplier to Launch Faster and Further ♻️Rebirth for Increased Earnings and Flex on Your Foes Tags: Backflip, Ragdoll, Speed, Race, Obby, Clicker, Simulator, Fun, Parkour, Run, Fast, How Far Can You

Last updated by the developer 31 Oct 2024, 14:53 UTC.

0
playing (measured 10 Aug 2026, 14:04 UTC)
21,279,197
lifetime visits
95%
liked (59,739 👍 / 3,347 👎)
47,083
favourites (2.2 per 1k visits)
3 November 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Max Speed
495 R$
VIP
75 R$
Twice Rebirths
50 R$
Twice Coins
25 R$
Trail
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played How Far Can You Backflip · other8,612,139 · 100.0% win
Answers · other1,437,829 · 26.7% win
Millionaire · other787,695 · 26.7% win
Halloween 2024 · other352,003 · 100.0% win
Reindeer · collection6,271 · 0.00% win
Silver Reindeer · collection3,693 · 0.00% win
Obsessed · other1,973 · 0.00% win
Gold Reindeer · collection1,534 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9513 August 2026 — 95 % liked2 September 2026 — 95 % liked13 August 20262 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 16:4795no change
13 Aug 2026, 16:2195first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.