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Easy Obby but you get banned if you die!

Easy Obby but you get banned if you die!

A Roblox experience owned by Lots Of Obbys.

ObbyENpunishment mechaniccoin economysocial challenge

Easy Obby but you get banned if you die! is an obby experience created on 2022-11-04. It has 18,278,544 lifetime visits, 361,882 favorites, and an 82% like percentage. Currently, 4 users are playing. The game features a mechanic where dying results in a temporary ban, with coins earned from stages usable to reduce ban duration.

Description (written by the developer; not a statement by this register)

🎮 Easy Obby but you get BANNED if you DIE! 😱 Welcome to the easiest obby you’ll ever play... or so you think 👀 😈 One mistake and you're OUT – die once, and you're BANNED for 20 seconds! 💀 Fall off? Miss a jump? Say goodbye… (temporarily). 💾 Your stage is automatically saved, even if you leave or get banned! But don’t worry — skilled players get rewarded! ✨ Complete stages to earn COINS! 💰 Use your coins to REDUCE your ban time... or stack them up for bragging rights. 🔥 Come back after your ban and get a special bonus reward — loyalty pays off! 🎯 Can you beat the obby without a single fail? 🏆 Challenge your friends and prove who’s the REAL obby master. 💡 It's simple. It's fun. It's brutal. Are you in? 🔮 Premium players get a chat tag, more coming soon! 🔮

Last updated by the developer 9 Aug 2026, 12:38 UTC.

4
playing (measured 10 Aug 2026, 15:19 UTC)
18,278,544
lifetime visits
81%
liked (28,093 👍 / 6,426 👎)
361,888
favourites (19.8 per 1k visits)
4 November 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:196first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You played the Obby! · welcome8,205,245 · 100.0% win
You got banned from the Obby. · other6,955,424 · 0.00% win
N · other6,659,490 · 100.0% win
Y · other6,633,261 · 100.0% win
B · other6,633,055 · 100.0% win
B · other6,632,846 · 100.0% win
O · other6,632,680 · 100.0% win
A · other6,632,342 · 100.0% win
B · other6,632,187 · 100.0% win
You got unbanned. · other2,954,788 · 0.00% win
You completed the Obby! · progression577,472 · 0.00% win
First Step ?? · welcome26,458 · 0.00% win
Subject 0’s Blade · collection6,952 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

818281.513 August 2026 — 82 % liked23 August 2026 — 82 % liked2 September 2026 — 82 % liked12 September 2026 — 82 % liked22 September 2026 — 82 % liked2 October 2026 — 81 % liked12 October 2026 — 81 % liked22 October 2026 — 81 % liked1 November 2026 — 81 % liked13 August 20261 November 2026
9 measurements spanning 80 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 17:3681no change
22 Oct 2026, 17:3481no change
12 Oct 2026, 17:3381no change
2 Oct 2026, 17:3281-1
22 Sept 2026, 17:3182no change
12 Sept 2026, 17:2282no change
2 Sept 2026, 17:2082no change
23 Aug 2026, 17:0482no change
13 Aug 2026, 17:0282first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.