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*Winter* Impossible Glass Bridge (Squid Game)

*Winter* Impossible Glass Bridge (Squid Game)

A Roblox experience owned by Dramatic Studios..

ObbyENSquid GameObbyGlass Bridge

Winter Impossible Glass Bridge (Squid Game) is an obby experience created on 2022-11-04. The title has accumulated 5,728,541 lifetime visits and 485,581 favorites. Current player count is zero. The experience holds an 84% like percentage. No additional metrics are provided in the source data.

Description (written by the developer; not a statement by this register)

(DISCLAIMER: Attention Roblox Moderators) This game fully complies with Roblox's Terms of Service, meaning it follows all the rules and guidelines without any rule-breaking activities. There are no promises of rewards in this game; its main purpose is to provide a fun and enjoyable experience for players. It's important to note that this game does not give out any rewards. 🎁 We have an exciting update planned once we reach 1,000 likes! 🎁 🏆 Bringing your friends along can make the obstacle course even more enjoyable. We'd love for you to join our Roblox group: https://www.roblox.com/groups/16232510 Please show your support by giving the game a thumbs up 👍 and favoriting it ⭐️. Tags: Squid Game, Survival, Disaster, Burning Hot, Challenge, Troll Game, Simulator, Minigames, Vibe, Chill, Adventure, Survive, Survival, Platformer, Obby, Run, Fun, Escape

Last updated by the developer 23 Dec 2024, 02:36 UTC.

0
playing (measured 10 Aug 2026, 18:32 UTC)
5,728,541
lifetime visits
84%
liked (4,570 👍 / 891 👎)
485,564
favourites (84.8 per 1k visits)
4 November 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands!
899 R$
Become Front Man Guard
399 R$
Become Squid Game Guard
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,571,393 · 0.00% win
Win! · other572,800 · 0.00% win
Premium Player! · other50,409 · 0.00% win
VIP Area! · other3,330 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8414 August 2026 — 84 % liked3 September 2026 — 84 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 00:3484no change
14 Aug 2026, 00:3384first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.