Avatar Island 🌴(Outfit Donation Game)
A Roblox experience owned by Avatar Island Community.
Social & hangoutENoutfit donationavatar customizationsocial roleplay
Avatar Island 🌴(Outfit Donation Game) is a social-hangout experience created on 2022-11-05. The game has accumulated 14,151,648 lifetime visits and holds 79,498 favorites. It maintains an 87% like percentage. Currently, zero users are playing the experience.
Description (written by the developer; not a statement by this register)
10 NEW EMOTES! You can find them in the shop, however, those new emotes will be available in the shop in the coming weeks! 🌴Welcome to Avatar Island, an outfit donation game where you can make your DREAM AVATAR and get PAID to show yours off! Reach goals and make your way to becoming rich on this tropical island of dreams! 💸Donations are performed through gamepasses and clothing. Due to Roblox taxes, your funds may be reduced and may take up to a week to arrive. ✅All assets bought through the Avatar Editor will be available in your Roblox inventory and can be worn in all games. 💰Dobux is earned by donating, raising, or simply playing, and is used to customize and create outfits through the in-game editor. 💖If you enjoy the game, please leave a 👍 and ⭐ to support us! Feel free to donate in the Store tab if you’re feeling generous. We tremendously appreciate our supporters!! Game Design, UI, Scripts: @reppens Map & Models: @xystens
Last updated by the developer 4 Aug 2023, 00:51 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:02 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 18:21 | 87 | no change |
| 23 Aug 2026, 18:08 | 87 | no change |
| 13 Aug 2026, 18:07 | 87 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.