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History of Horror WAVE 1 Classic Slashers

History of Horror WAVE 1 Classic Slashers

A Roblox experience owned by History of Horror.

HorrorENslasher films80s horrormap museum

Description (written by the developer; not a statement by this register)

This Map Museum wave is based around Slasher films, mostly, from the 80s. Including maps inspired by the following franchises... Elm Street, Chucky, Jason, Halloween, and so much more!

Last updated by the developer 17 Oct 2025, 20:29 UTC.

0
playing (measured 11 Aug 2026, 11:51 UTC)
8,309
lifetime visits
97%
liked (69 👍 / 2 👎)
181
favourites (21.8 per 1k visits)
5 November 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 11:510first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

The Saw is Family... · collection305 · 0.00% win
The Night He Came Home... · collection232 · 0.00% win
Momma's Boy · collection185 · 0.00% win
Hellbound · progression178 · 0.00% win
Zoinks, Where's Our Van? · collection127 · 0.00% win
Now We're Playing With Power!!! · collection125 · 0.00% win
Cult of Thorn · secret91 · 0.00% win
BATTER UP · collection60 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9717 August 2026 — 97 % liked16 September 2026 — 97 % liked17 August 202616 September 2026
2 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Sept 2026, 13:4597no change
17 Aug 2026, 13:3097first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.