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Climb 2000 Stairs [UPDATED]

Climb 2000 Stairs [UPDATED]

A Roblox experience owned by Luminous Shine.

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Climb 2000 Stairs [UPDATED] is an adventure experience created on 2022-11-06. It has recorded 527,170 lifetime visits and 680 favorites. Currently, zero users are playing. The game holds a 14% like percentage. No additional metrics are provided.

Description (written by the developer; not a statement by this register)

Climb 2000+ Stairs to be a winner and get the best items to kill/destroy other players who are still on their journey 🎁 JOIN GROUP FOR FREE : Speecoil, Parachute https://www.roblox.com/groups/16261768/OneGameStudio ⚠️If you purchase and it didnt work? Reset Character, Or Rejoin the game 😄 Enjoy playing the game? To support us, simply 👍 Like, ⭐ Favorite the game. | It helps a lot if you do. Thank you! ❤️

Last updated by the developer 14 Oct 2023, 19:01 UTC.

0
playing (measured 11 Aug 2026, 01:18 UTC)
527,170
lifetime visits
14%
liked (243 👍 / 1,439 👎)
680
favourites (1.3 per 1k visits)
6 November 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

JetPack
500 R$
Magic Carpet
350 R$
Super Coil
200 R$
Gravity Coil
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played Climb 2000 Stairs · progression311,037 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.