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MCYT Roleplay - Lifesteal, Dream SMP

MCYT Roleplay - Lifesteal, Dream SMP

A Roblox experience owned by Cozy Development.

RoleplayENMinecraft YouTuberRoleplaySMP

Description (written by the developer; not a statement by this register)

👋 hey! welcome to MCYT Roleplay! roleplay as your favorite mcyt characters, that's all lol SMPs: DSMP, QSMP, Lifesteal SMP, Hermitcraft, Color Crew SMP, SMPLive ⊜ Version 1.2 o7 technoblade. game icon artist credits: n-0-ph-is (no dashes) thumbnail credits: that0nek1d64, 0amaris0, cryptidxel, sourline This game is not affiliated with Minecraft! Morphs are credited inside the game.

Last updated by the developer 11 Aug 2026, 18:04 UTC.

0
playing (measured 12 Aug 2026, 06:48 UTC)
43,627
lifetime visits
92%
liked (318 👍 / 27 👎)
677
favourites (15.5 per 1k visits)
6 November 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 06:480first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome21,173 · 0.00% win
Overworld · progression13,464 · 100.0% win
Nether · other6,479 · 100.0% win
Played for One Hour · other429 · 0.00% win
You Donated! · other34 · 0.00% win
Played for 10 Hours · other5 · 0.00% win
Met the Developers · other2 · 0.00% win
Met the Owners · social2 · 0.00% win
Played for 24 hours · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9215 August 2026 — 92 % liked14 September 2026 — 92 % liked5 October 2026 — 92 % liked15 October 2026 — 92 % liked15 August 202615 October 2026
4 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Oct 2026, 01:0492no change
5 Oct 2026, 01:0492no change
14 Sept 2026, 21:1592no change
15 Aug 2026, 19:3292first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.