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[FREE] Wild Revolvers

[FREE] Wild Revolvers

A Roblox experience owned by Novaly Studios.

ShooterENwesternbattleshooter

[FREE] Wild Revolvers is a shooter experience created on 2017-08-15. It has accumulated 100,513,087 lifetime visits and 968,737 favorites. The title holds an 81% like percentage. Currently, zero users are playing the game. The experience is available across multiple platforms including PC, Xbox, and mobile devices.

Description (written by the developer; not a statement by this register)

Free for the weekend! Wild Revolvers is back! Available on PC, Xbox, PS4, PS5 and Mobile! Play the original Sheriff battle game for 99R. Free to play on Weekends. Controls: - R to roll forward - Q to roll left - E to roll right

Last updated by the developer 14 Jun 2026, 04:59 UTC.

0
playing (measured 10 Aug 2026, 15:51 UTC)
100,513,087
lifetime visits
81%
liked (273,876 👍 / 66,155 👎)
968,737
favourites (9.6 per 1k visits)
15 August 2017
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Chief +
1,200 R$
PATRIOT BUNDLE
850 R$
[SALE] Dual Revolvers
800 R$
Chief
400 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

XboxBadge · other1,771,643
Unlock DeadWood · other1,493,462
Unlock Durango · other715,813
Competitive · other350,009
Advanced · other15,759
Elite · other1,249
Boss1

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.