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The University of Connecticut (UConn) [WIP]

The University of Connecticut (UConn) [WIP]

A Roblox experience owned by Kamson Studios.

RoleplayENcampus lifesocial hangoutsimulation

Description (written by the developer; not a statement by this register)

Welcome to The University of Connecticut, or UConn for short. For now, this game will simply be a showcase of the buildings and places that have been created so far. You can hang out with friends and increase the amount of time you have played the game. Please remember this game is a work-in-progress, and it will take some time for many things to be implemented (ex. a functioning rec center with the same qualities as a weight-lifting simulator). Feel free to travel wherever you want! Thank you for playing UConn in Roblox! (A strong device is recommended). Updates: Hilltop Apartments Currently In Development: Castleman (Engineering I) Tags: School, College, University, Campus, Life, Hangout, Social, Simulation,

Last updated by the developer 26 Jul 2026, 11:45 UTC.

0
playing (measured 13 Aug 2026, 02:18 UTC)
27,627
lifetime visits
96%
liked (277 👍 / 11 👎)
443
favourites (16.0 per 1k visits)
6 November 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 02:180first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to The University of Connecticut! · welcome6,747 · 100.0% win
Husky Harmony · other102 · 0.00% win
Business Entrepreneur · other55 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

969796.516 August 2026 — 97 % liked26 August 2026 — 96 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 05:2296-1
16 Aug 2026, 05:2197first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.