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Maze Race

Maze Race

A Roblox experience owned by Mazers.

ObbyENmazeracecompetitive

Maze Race is an obby experience created on 2022-11-06. It has accumulated 581,285 lifetime visits and 832 favorites. The game holds a 73% like percentage. Currently, zero players are active in the experience.

Description (written by the developer; not a statement by this register)

Compete in maze race against other players! Use special items to get advantage against others and unlock amazing capes with gained coins! Planned updates: - More items! - New maps! - Unique challanges in each map! - More capes! - Epic rewards for maze winners!

Last updated by the developer 26 Feb 2026, 06:40 UTC.

0
playing (measured 12 Aug 2026, 14:50 UTC)
581,285
lifetime visits
73%
liked (279 👍 / 103 👎)
829
favourites (1.4 per 1k visits)
6 November 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 14:500first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome384,986 · 0.00% win
1 Win · progression42,318 · 0.00% win
10 Wins · progression3,571 · 0.00% win
100 Wins · progression161 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7314 August 2026 — 73 % liked2 November 2026 — 73 % liked14 August 20262 November 2026
2 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 23:2373no change
14 Aug 2026, 19:5373first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.